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Rigging for Games : a Primer for Technical Artists Using Maya and Python / Eyal Assaf

By: Assaf,E.
Material type: materialTypeLabelBookPublisher: Boca Raton : CRC Press, 2016Description: xvi, 375 pages ; illustration ; 24 cm.ISBN: 9780415743051.Subject(s): Rigging (computer animation) | Video games-design | Computer games-design | Python (Computer program language) | Maya (Computer file)
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Item type Current location Home library Collection Call number Status Date due Barcode Item holds
GENERAL COLLECTION FOR LOAN GENERAL COLLECTION FOR LOAN MULTIMEDIA UNIVERSITY LIBRARY
General Stacks
MULTIMEDIA UNIVERSITY LIBRARY
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Non-fiction TR897.77.A87 2016 (Browse shelf) Available 125B00565
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