Assaf,E.

Rigging for Games : a Primer for Technical Artists Using Maya and Python / Eyal Assaf - Boca Raton : CRC Press, 2016. - xvi, 375 pages ; illustration ; 24 cm.

Includes index

book

9780415743051

Purchase


Rigging (computer animation)
Video games-design
Computer games-design
Python (Computer program language)
Maya (Computer file)

TR897.77 / .A87 2016

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