Assaf,E.
Rigging for Games : a Primer for Technical Artists Using Maya and Python / Eyal Assaf - Boca Raton : CRC Press, 2016. - xvi, 375 pages ; illustration ; 24 cm.
Includes index
book
9780415743051
Purchase
Rigging (computer animation)
Video games-design
Computer games-design
Python (Computer program language)
Maya (Computer file)
TR897.77 / .A87 2016
Rigging for Games : a Primer for Technical Artists Using Maya and Python / Eyal Assaf - Boca Raton : CRC Press, 2016. - xvi, 375 pages ; illustration ; 24 cm.
Includes index
book
9780415743051
Purchase
Rigging (computer animation)
Video games-design
Computer games-design
Python (Computer program language)
Maya (Computer file)
TR897.77 / .A87 2016